As a fractal archeologist, I enjoy unearthing hidden gems that lie deep within the mathematical soil. These artifacts are phenotypic expressions of their 'genes' - their formulas. Fractal video by Julius Horsthuis rendered in Mandelbulb3d

download animation file


The underwater effect that some people noticed, (Caustics) was never intended. It is an artifact of the fact that coloring depends on scale,, which is always a variable in mandelbulb. Color depends among other factors on how far we are from an object, and this can introduce these kind of artifacts.
Every film I do is a learning experience and this was one of the lessons I got from this one, and I've found some ways so counter, or minimize this issue.
The scene started as a tweak from a picture I saw on Deviantart, and after playing with the parameters (I sufficiently altered them that I feel fine not remembering or mentioning the source) I found these crypt-like sarcophagus shapes. I thought they looked really cool, so did some cool morphs and camera motion.
I think I went overboard with the hand-held shake though. The ending is supposed to be an 'infinite fractal zoom' but the fact you can't do logarithmic camera paths makes this problematic.
The music is a chant I found online that I paired with a piece from the movie sucker punch.